Retro sound
The journey begins with the raw energy of early game sound — sharp, geometric, pixel-born signals. Visitors enter a vibrant, immersive space echoing the world of arcade machines, where light, rhythm, and interactivity merge. Here, play becomes architecture, and the body triggers the first musical pulse.
Electronic era
Entering the electronic era, sound grows sharper, faster, more synthetic. Rhythms fragment, tones pulse with precision. The space reflects this shift through angular forms, glowing neon structures, and reactive surfaces. Human movement follows the logic of the waveform — dynamic, digital, and intensely structured.
Symphonic Turn
Game music enters a cinematic realm — expansive, orchestral, immersive. Sound escapes the screen, filling concert halls and merging with classical traditions. The space opens into fluid curves and layered acoustics, inviting visitors into a world where games and symphonies resonate as one.
Immersive Realms
In the era of spatial audio and Dolby Atmos, sound becomes a living environment. Smooth, sinuous waves flow through an architecture of resonance — fluid, layered, all-encompassing. The visitor moves within the sound itself, immersed in a world where music feels almost physical.