Every video game is a unique world, supported by its graphics, mechanics, and sounds.
In order to highlight the music that works as a common factor between different game worlds, the exhibition has been curated into six smaller worlds.
Music in central in this thematic journey, in the content but also in the design.
The visitor's journey begins with the origins of video games before they reach the central space of Music, connecting the five other worlds.
These secondary universes do not connect and circulation takes place on the periphery in a "layer" defined by translucent curtains. This membrane allows the light and sound ambiances of each secondary universe to flood into the central space of Music.