Throughout history, the interdependence between the notions of play and education has been freely studied and put into practice. The aim of this dissertation is to understand this issue by returning to early life: childhood. We all know the benefits of educational games, but here the aim is to understand the designer’s role in developing these games. What do they convey through the games they design? What are their motivations? What is the importance of their role in a child’s education? And, finally, to what extent can play design a child’s education?